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- Doom Network Menuing System Revision History
- Current Length of Source: 4092 lines
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- v15.333 9/20/94
- - Updated the doc file to talk about recording demos in doomenu.
- - Fixed problem w/ detecting shareware wad over registered wad.
- - Fixed error with REPSONCE files. SERSETUP would not look at any
- commands if @RESPONCE was used, so if the line is 80+ chars I put
- all commands into the RESPONCE file. Solution was found by Raymond Chi
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- v14.666 9/10/94
- - Changed refernces to v1.4, v1.6bt to v1.666 of DOOM
- - Try to fixed error with @RESPONCE file.
- - Added -timer option to deathmatch mode, so now you have can a time limit!
- - Fixed reply last options choice
- - Stoped deleting DOOMTMP.BAT after ESC was press so reply works better
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- v13.0 9/8/94
- - Added Deathmatch w/ Respawn
- - Fixed repeating loop when Death w/ monsters was choosen.
- - Added 5 default color choices to the install.
- - Fixed error with passing paramaters thru to sersetup.
- - Fixed error with loading Doom after pressing ESC.
- - Now changing drives when loading wads is possible
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- v12.0 8/22/94
- - Improved speed of selecting external wads
- - Near instant access time on external wad episode - Thanks to Steve Simpson
- - Fixed error with note display message on episode menu
- - DooMenu now supports *.DEH or DeHacked by Greg Lewis
- - DooMenu now has customizable colors by typing DOOMENU /COLOR
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- v11.0 7/23/94
- - Included a DOOMENU.REG for easier registration.
- - Fixed a minor bug with replying last options.
- - Fixed minor error with pressing a incorrect key.
- - Completely changed how doomenu loads with batchs files.
- - Enabled DooMenu to reload itself if wanted.
- - Doom WAD dir left blank now = Doom dir instead of local dir.
- - Added BOTH to rating system for wads.
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- v10.0 7/10/94
- - Added support -TURBO option for increased speed/handicaping in v1.4+ games.
- - Added advanced error checking to ensure fewer errors without having to
- delete/reinstall.
- - Added DOOMENU.PCX file which is displayed during installation.
- - Added a rating system for you to rate all your wads.
- - Fixed bug with detecting some WADS as directories.
- - Added HOM,PGUP,PGDN,END support to menu selection
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- v9.0 7/9/94
- - Fixed error with loading a wad and loading a save game.
- - Fixed error with loading save games when doomenu in diff dir.
- - DooMenu will now stop external wad prompting if shareware v1.4+ is used.
- - DooMenu will now support Death Match v2.0 if v1.4+ is used.
- - DooMenu now supports -FAST for faster moving monsters if v1.4+ is used.
- - Fixed error with location of DOOM.EXE changing after installing.
- - DooMenu now will backup by pressing ESC almost anywhere.
- - DooMenu now reconizes between the shareware and registered Doom.
- - DooMenu now fully support the responce file made possible in v1.5 beta.
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- v8.0 6/23/94
- - Added a amount complete when it searches thru an entire wad.
- - Fixed error with trailing backslash when changing directories
- - Now the config will not reset each time you re-install
- - Now you can change directories while looking for your PWAD so DooMenu
- can now do mutil-wad dirs.
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- v7.0 6/15/94
- - MAJOR changes in the installation procedure, no enviro. space is need now.
- - DOOMENU.BAT does not need to be edited now.
- - DOOMENU.CFG now stores the info which was in doomenu.bat
- - DooMenu automatically creates DOOMENU.CFG on first run time.
- - Added a NO-NETWORK choice to the installation.
- - Added a note why no wads were found, if none were.
- - Added titles to some of the menus for better explaination
- - DooMenu now does not have to be in the same dir as the doom.exe
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- v6.0 6/12/94
- - Added ability to load mutliple PWADS in doom.
- - Added warning message if commandline is 155+ characters long
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- v5.0 6/8/94
- - Fixed error with wad files in a different directory
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- v4.0 6/7/94
- - Fixed MAJOR error with IPX usage.
- - Added PGUP,PGDN,END,HOME to wad scrolling
- - Added DOOMWADS setting to set where your wads are stored
- - Enchanced users ability to warp anywhere and load an external wad.
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- v3.0 5/16/94
- - Totally revised the handling of external wad to support 10+ wads.
- - Corrected wad checking for levels
- - Added replay last options feature to speed up operations.
- - Better support for NON-ID sersetup's.
- - Added better support for WAD files w/ auto-searching
- - Added 'Play by yourself option'
- - DooMenu now sorts the wad files by name
- - DooMenu now uses a data base to record the number of times each wad has
- been played
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- v2.0 3/2/94
- - Added Call Waiting Disable Option
- - Added Support for Extrenal Wad Files
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- v1.0 2/27/94
- - First Release
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- Possibly Coming Soon:
- - Delete wads from within DooMenu
- - Wad Tagging instead of single selection
- - Loading wads back-to-back (like DCC)
- - F-keys which auto-use default selections.
- - Support for TCPSETUP
- - Copying SAVE games in a seperate wad dirs for multi-save game play
- - Editor loading on select wad
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